Thank you all for joining! We're really glad to have you and hopefully we'll have some more on their way. Assuming that you all know the basic info available in the navigation, if you have any other questions feel free to ask here or on the FaQ! If we don't know the answer it gives us a chance to work one out.
Introductory Plot: "Psychic Flatulence"
In our first news post (which you can ICly respond to and make comment threads off of like you can comment to web articles, though Jeffers himself won't respond), there's mention of an outbreak of a minor illness, the Neuralflu...
"Symptoms of the Neuralflu include headaches, sinus pressure, and a desaturation of colors. Those infected also become prone to psychic flatulence, colloquially known as "brainfarts", where someone in close proximity may occasionally hear one of your thoughts. The effects of psychic flatulence can be mitigated by the wearing of a tinfoil hat."
Your characters can have random thoughts broadcast to people nearby if they're afflicted. This means the other person can maybe catch the Neuralflu too (but they don't have to). This will be logged down as recurring illness for anyone new that wants to come in and catch it. For people that do get it, they'll have seasonal (four month) immunity after it passes.
Getting to Know You This is both a plotting post for our first event and a way to introduce yourselves. Since some people will have had characters meet in previous games, it's alright if players assume their characters have been here for up to a month and have met (this counts threads on the Test Drive). Meetings in enough games can get repetitive, even if they're not CRAUs. This is mostly for people whose characters haven't formally been introduced, though, and will count for the first full week of people joining (new members will be directed back to this post). So you can discuss how your characters met/know each other/have CR here. Or you can work out who you'd like to meet!
So go on and introduce yourselves and say a little bit about who you're dragging in. Also remember the jobs listings, because knowing who does what is going to be really helpful in our planning.
HI! I am Binky! I am the person here who keeps lists and punches HTML in the face! I am also one of the people that helps concoct the plots. Hello!
I have two characters:
Niko Bellic is the protagonist of Grand Theft Auto IV. For a GTA guy he's actually not all that bad and has been kicked around by life a lot. A lot. But he's pretty friendly even with his inclination to constantly get himself into trouble. He comes from post game after the "Revenge" ending.
Agent K is the deuteragonist of the Men in Black movies (because face it, the movies are about Jay). I just have him on patrol right now. He'll be looking like a blues brother for this intro plot because he's going to buy a fedora and line it with tinfoil. He comes from not long after MiB II and is from the history where he killed Boris the Animal at Cape Canaveral.
I would really like some CR with Kay that's basically people he can quietly sit beside at the diner and eat by. Just "sit in the same vicinity/possibly say 'mornin' at each other" CR. And I'm open to threading either off anyone and everyone. Niko will probably have a lot of really dumb/hilarious thoughts, but occasionally an angsty one will pop up.
Hello everyone! I'm Karin, and these are my two losers for this game:
George Smiley—this guy here—from John le Carré's spy novels. Mostly the Karla trilogy, but Call For the Dead, A Murder of Quality, and The Spy Who Came In From the Cold figure in his background too. He comes from just after the end of the third Karla novel, Smiley's People. He's been here about a week, and is comfortably ensconced in the role of assistant manager at an antiquarian bookstore (taking suggestions for names). But really this is a secondment, and his primary employer is the Security Staff, who cajoled him into being an investigator. No one knows this yet.
Una Persson (una_persson), from a crapload of novels by Michael Moorcock. No, really, it's terribad. She comes from a point shortly after the end of the novella "The Flaneur des Arcades de l'Opera", for what that's worth in her extremely non-linear timeline. She's a time-travelling adventuress and woman of the world, and generally game for any kind of adventure. Still trying to figure out a job for her. She's a shiny new arrival more or less as of yesterday.
Smiley is going to be super-closemouthed about his background as a spy—if asked, he will admit only to having been a civil servant in the Foreign Office back where he came from. I'd like someone to get the truth out of him eventually, though—perhaps the Neuralflu can come into that? I don't think Una will catch it it's too early in the game for me to be messing with her head, but she's available to catch anyone else's random thoughts.
I want to throw both of my characters at Smiley. (I'm entertained by the idea of Smiley and Narvin being all "I'm just a bookseller." "I'm just a technician." at each other.) And it occurred to me that Smiley and Bertie's birth years are not all that far off all things considered. (15 years or so difference)
Narvin: I'm going to say that Narvin's been at Blackstaff for two weeks. To anyone who asks why he accepted the travel agent's invitation, he just says that he's "on holiday." He has very definitely not told anyone the he's a spy, and he hasn't said that his last job title was "Chancellor," but he may have mentioned working for a government agency and that he recently assisted in some difficult diplomatic negotiations back home.
He works in the research center, although he had no archaeology training at all and has no interest in 90% of the artifacts, no interest in gems, pots, golden statues, or ruins. The 10% he is interested in is the alien technology, and if asked about his qualifications as a researcher he'd say that he was trained and worked as a computer and technology specialist on Gallifrey in his universe. He is frustrated that he's not allowed to disassemble the ancient artifacts so he can properly see how they work.
He is also probably secretly collecting information on everyone. (Not trying to bug hotel rooms yet, but he's paying attention to who's around and who they are, trying to assess possible threats, possible allies, where people's personal levers might be should he need them, etc.)
(I haven't decided yet whether he'll catch Neuralflu, but right now I'm leaning towards "probably.")
Bertie Wooster has been at Blackstaff for a month. He is not working and has no job. He sometimes watches other people work, though, and that's plenty exhausting for him.
Bertie is outgoing and has probably tried to introduce himself and strike up at least a small conversation with everyone he's come across. And this Jeffers chap in the tiny cinema screen reminds him of someone...
He is definitely going to catch a case of the Neuralflu.
Oh, also! Hi, I am Rafe and I play Narvin (Time Lord spy from Doctor Who spin off) and Bertie Wooster (from Jeeves and Wooster). I'm also a modly type creature.
Edited (Fixing everything multiple times but eventually I will stop editing) 2014-06-12 20:33 (UTC)
Considering that they are both jobless, live at the resort, and friendly characters, Wander and Bertie must have met a few times and got along pretty well. Interesting conversations can happen if both of them interact with a serious person.
Hello I'm Rae! I'll be bringing in just this grumpy Gus here:
Charon is a companion character in the game Fallout 3. If you don't know anything about the game all you really need to know is that it's post apocalyptic, takes place way in the future, but everyone in it is culturally stuck in the past (40's/50's to be exact). Charon is a ghoul -- basically a result of being exposed to deadly amounts of radiation without dying. He's also one of the lucky ghouls who have been alive since before the bombs fell, which is over 200 years ago, so he's got a bit of a "I don't have time for this shit" attitude, oops. I'm going to say he's been around for a little over a week now working patrol, so some peeps might notice the 6ft zombie-dude walking around looking like all business. He's not very chatty and probably replies to a lot of attempts at conversation with a grumble. Also he doesn't sleep, so he's likely out and about working practically all the time.
I would love for some CR that's willing to push for Charon to be more social and to do things that don't involve work, even if it's just...sitting down at a place and having a drink. Also would love CR that is just as serious and no nonsense as Charon is. Grumpy bros, silent bros, someone to somehow get him into trouble because he's totally used to that (coughLONEWANDERERcough). Or anything really. So yeah, hi!
I might say that Niko probably started saying hello to Charon almost because it was funny. "Hello!" "/grumble/ /walk on/" But has only, over the past couple of days sort of started feeling sorry for the guy and is about to get to the point of, "Hey, where are you from, anyway?"
Bertie has probably screamed at least once upon seeing Charon. I'm sorry Charon. (But once he gets over it, he's good for chatting at even unsociable people.)
And Narvin is another really damn old grumpy workaholic who appears to barely sleep. (But his poor social skills range somewhat towards the "offending people and making enemies" side rather than just grumpy and unsociable, so it's a toss up whether they could be grumpy bros or if throwing their grumpy selves together would just lead to mutual dislike.)
One of Wander's goals in life is to make other people happy, and he would be more than willing to cheer up this grumpy-looking ghoul by any means! He'll first be kind of pushy about Charon needing to socialize more, but if you're willing to develop CR enough, he'll become more understanding of Charon's comfort zone.
I'm sure Boone and Charon can grump and brood together! Boone will just be happy to see someone from even the same world as him. They can stand around and look vaguely pissed off
Hey, what about a scientist from a 1960s/70s canon that included cocktail hour on distant planets? Come have cocktails and tell Ben how the radiation affected the flora and fauna where you're from.
Hi! I'm Natalia, and this is my first journal game, so currently I'd prefer to build some CR with experienced players for the first week or so.
Wander Is a seasoned space traveler, so he has lots experience in interacting with species he's never met before. He's extremely friendly and most likely just walked up to everyone for a quick chat during the few days he's been here. He doesn't have a job here yet, and mostly has been exploring the area around the resort building.
Since Wander is an idealist and romantic to the core, sometimes to the point of detriment to himself, I would love to have CR with someone with a less optimistic worldview.
I'm not sure if Wander should catch the Neuralflu or not, but I think that once he hears that tinfoil hats protect against the virus, he'll get to working on crafting a bunch of these hats and distributing them.
Narvin here is very much the opposite of an idealist and romantic. Cynical, snarky, and pragmatic to the point of ruthlessness all the way. But he can also be an...um...unlikable bastard who tends to develop negative CR (basically, negative CR is IC for him). So if you'd like someone cynical and pragmatic, but less of a dick than Narvin for Wander's first encounters, I'd totally understand.
I have an optimist that isn't an idealist and is very used to aliens (Agent K) and I have a very cynical world-loathing hitman that happens to like socializing (Niko B). >.>
And most of the ones I know that joined are experienced!
Boone is a sniper from the world of Fallout, and I'd say he's been here a couple weeks already (enough time to have already staggered home drunk with Niko at least once). Also, he brought a 200 year old cyberdog called Rex with him. Boone is very slightly smarter than the dog, and both of them are pretty familiar with killing things that attack them or look like they're going to.
He doesn't talk much unless he has a good reason to, and trying to get too much information about his past is kind of like trying to get blood out of a stone, but he'll be more willing to talk about things if he knows you well enough. He's blunt and to the point otherwise, but pretty honest overall. He absolutely will not forgive anyone who works as a slaver or has done in the past, and will always be cold and hostile towards them if he finds out. He'll be working with the patrol team, and might sometimes take Rex out with him. Say hi to the grumpy guy in the beret walking around with the robodog.
CR wise- generally Boone can get along with anyone (overly optimistic types may take a while to grow on him simply because he's usually pretty negative, but it has happened) but he prefers it when his company doesn't mind doing a good portion of the talking while he just listens. He keeps his past locked up tight for a reason, but I do expect at some point bits of it will get out. He won't have the Neuralflu bug yet, since I'd rather not mess around with him this early on, so no random thoughts from him. A grump buddy would be pretty awesome. People he can drink with too, since he does that a lot. Feel free to ask him if he ever takes that damn beret off (the answer is no).
Hi, I'm Lills! And I am only currently playing one character right now:
Tauriel: For those of you not familiar with the hobbit movie, Tauriel a character made by Peter Jackson and his wife for the movies. She represents in many ways the unknown element in regards to Silvan or Wood Elves in Tolkien's world of Middle Earth. She is a captain of the guard, charged with protecting the Woodland Realm.
In game however she will have been at the resort a little over two and a half weeks and will (hopefully) have a position on the patrol team working mostly nights. Since Elves don't sleep and she has those heightened senses going for her.
As far as building CR with her goes, On the job, she is a total combat bad ass. Socially however she can be a bit of an awkward turtle. Especially when dealing with new people. She is naturally curious and prone to acts of recklessness. Her guiding star is trying to do the right thing and she has a habit of trying to encourage others towards it as well.
I am totally up for her getting the Neural Flu even though elves are not prone to illness, simply because I am mean and think it would be funny.
As far as CR is concerned, anything goes. It will be fun. Since she is coming from a world not so very technologically advanced she may have a lot of questions regarding even the most basic of things.
I have Kay on patrol too, so he probably runs into her on shift change. He's sort of a one-word greeter unless people talk to him, but he can be friendly if you do. He tends to get along well with badasses.
Ben would like to chat with her about tracking and the local animals, especially how they're adapting and readapting to the settlement! He is also a moderately awkward turtle, but on the subject of ecology his people-brain turns on.
Hi, I'm Meredith! I have one character, whose name is
Ben Rainsford (Doctor Bennett Rainsford, but he doesn't stand on any kind of ceremony. Ben's fine.) He's been here for a few weeks, mostly grumbling about staying in a resort instead of GETTING OUT AND RESEARCHING THE LOCAL ECOSYSTEM DAMMIT; he may have met people in the bar or outside smoking, since he has slightly antiquated notions about cocktail hour (only while in civilization) and tobacco (always.)
He's a researcher, and if you want to talk xenoecology or xenobiology or xenobotany he'd like to be your friend.
Hey guys~ I'm Koko~! This is my first character here. His name is Dorian Carver.
Now who and what is Dorian is the fun part! Dorian is a Malkavian vampire from the old World of Darkness; Vampire the Masquerade. I know Old White Wolf has a lot of flaws but, shit it is what I like. Dorian is not completely off the wall but he has moments he gets pretty damn close. I still hope you guys will like him.
He wont be out in the day much at all to start with mostly because well, though it wont kill him it will hurt and if he is out too long he will start to smoke like he is going to burn. That said, he will be a night owl and own a little night club which he has named 'The Rising Sun'. It mostly plays old Blues music. Can totally be a place for the syndicates to run though
So far I have it that Niko got involved with the Blood Pack through unhappy accident (as he is wont to do) so he'll probably pick the Rising Sun to arrange some of his deliveries.
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I have two characters:
Niko Bellic is the protagonist of Grand Theft Auto IV. For a GTA guy he's actually not all that bad and has been kicked around by life a lot. A lot. But he's pretty friendly even with his inclination to constantly get himself into trouble. He comes from post game after the "Revenge" ending.
Agent K is the deuteragonist of the Men in Black movies (because face it, the movies are about Jay). I just have him on patrol right now. He'll be looking like a blues brother for this intro plot because he's going to buy a fedora and line it with tinfoil. He comes from not long after MiB II and is from the history where he killed Boris the Animal at Cape Canaveral.
I would really like some CR with Kay that's basically people he can quietly sit beside at the diner and eat by. Just "sit in the same vicinity/possibly say 'mornin' at each other" CR. And I'm open to threading either off anyone and everyone. Niko will probably have a lot of really dumb/hilarious thoughts, but occasionally an angsty one will pop up.
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And that Kay and Narvin have sat in each other's vicinity and had a few brief conversations.
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George Smiley—this guy here—from John le Carré's spy novels. Mostly the Karla trilogy, but Call For the Dead, A Murder of Quality, and The Spy Who Came In From the Cold figure in his background too. He comes from just after the end of the third Karla novel, Smiley's People. He's been here about a week, and is comfortably ensconced in the role of assistant manager at an antiquarian bookstore (taking suggestions for names). But really this is a secondment, and his primary employer is the Security Staff, who cajoled him into being an investigator. No one knows this yet.
Una Persson (
Smiley is going to be super-closemouthed about his background as a spy—if asked, he will admit only to having been a civil servant in the Foreign Office back where he came from. I'd like someone to get the truth out of him eventually, though—perhaps the Neuralflu can come into that? I don't think Una will catch it
it's too early in the game for me to be messing with her head, but she's available to catch anyone else's random thoughts.no subject
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He works in the research center, although he had no archaeology training at all and has no interest in 90% of the artifacts, no interest in gems, pots, golden statues, or ruins. The 10% he is interested in is the alien technology, and if asked about his qualifications as a researcher he'd say that he was trained and worked as a computer and technology specialist on Gallifrey in his universe. He is frustrated that he's not allowed to disassemble the ancient artifacts so he can properly see how they work.
He is also probably secretly collecting information on everyone. (Not trying to bug hotel rooms
yet, but he's paying attention to who's around and who they are, trying to assess possible threats, possible allies, where people's personal levers might be should he need them, etc.)(I haven't decided yet whether he'll catch Neuralflu, but right now I'm leaning towards "probably.")
Bertie Wooster has been at Blackstaff for a month. He is not working and has no job. He sometimes watches other people work, though, and that's plenty exhausting for him.
Bertie is outgoing and has probably tried to introduce himself and strike up at least a small conversation with everyone he's come across.
And this Jeffers chap in the tiny cinema screen reminds him of someone...He is definitely going to catch a case of the Neuralflu.
Oh, also! Hi, I am Rafe and I play Narvin (Time Lord spy from Doctor Who spin off) and Bertie Wooster (from Jeeves and Wooster). I'm also a modly type creature.
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Charon is a companion character in the game Fallout 3. If you don't know anything about the game all you really need to know is that it's post apocalyptic, takes place way in the future, but everyone in it is culturally stuck in the past (40's/50's to be exact). Charon is a ghoul -- basically a result of being exposed to deadly amounts of radiation without dying. He's also one of the lucky ghouls who have been alive since before the bombs fell, which is over 200 years ago, so he's got a bit of a "I don't have time for this shit" attitude, oops. I'm going to say he's been around for a little over a week now working patrol, so some peeps might notice the 6ft zombie-dude walking around looking like all business. He's not very chatty and probably replies to a lot of attempts at conversation with a grumble. Also he doesn't sleep, so he's likely out and about working practically all the time.
I would love for some CR that's willing to push for Charon to be more social and to do things that don't involve work, even if it's just...sitting down at a place and having a drink. Also would love CR that is just as serious and no nonsense as Charon is. Grumpy bros, silent bros, someone to somehow get him into trouble because he's totally used to that (coughLONEWANDERERcough). Or anything really. So yeah, hi!
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And Narvin is another really damn old grumpy workaholic who appears to barely sleep. (But his poor social skills range somewhat towards the "offending people and making enemies" side rather than just grumpy and unsociable, so it's a toss up whether they could be grumpy bros or if throwing their grumpy selves together would just lead to mutual dislike.)
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Wander Is a seasoned space traveler, so he has lots experience in interacting with species he's never met before. He's extremely friendly and most likely just walked up to everyone for a quick chat during the few days he's been here. He doesn't have a job here yet, and mostly has been exploring the area around the resort building.
Since Wander is an idealist and romantic to the core, sometimes to the point of detriment to himself, I would love to have CR with someone with a less optimistic worldview.
I'm not sure if Wander should catch the Neuralflu or not, but I think that once he hears that tinfoil hats protect against the virus, he'll get to working on crafting a bunch of these hats and distributing them.
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Narvin here is very much the opposite of an idealist and romantic. Cynical, snarky, and pragmatic to the point of ruthlessness all the way. But he can also be an...um...unlikable bastard who tends to develop negative CR (basically, negative CR is IC for him). So if you'd like someone cynical and pragmatic, but less of a dick than Narvin for Wander's first encounters, I'd totally understand.
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And most of the ones I know that joined are experienced!
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Boone is a sniper from the world of Fallout, and I'd say he's been here a couple weeks already (enough time to have already staggered home drunk with Niko at least once). Also, he brought a 200 year old cyberdog called Rex with him. Boone is very slightly smarter than the dog, and both of them are pretty familiar with killing things that attack them or look like they're going to.
He doesn't talk much unless he has a good reason to, and trying to get too much information about his past is kind of like trying to get blood out of a stone, but he'll be more willing to talk about things if he knows you well enough. He's blunt and to the point otherwise, but pretty honest overall. He absolutely will not forgive anyone who works as a slaver or has done in the past, and will always be cold and hostile towards them if he finds out. He'll be working with the patrol team, and might sometimes take Rex out with him. Say hi to the grumpy guy in the beret walking around with the robodog.
CR wise- generally Boone can get along with anyone (overly optimistic types may take a while to grow on him simply because he's usually pretty negative, but it has happened) but he prefers it when his company doesn't mind doing a good portion of the talking while he just listens. He keeps his past locked up tight for a reason, but I do expect at some point bits of it will get out. He won't have the Neuralflu bug yet, since I'd rather not mess around with him this early on, so no random thoughts from him. A grump buddy would be pretty awesome. People he can drink with too, since he does that a lot. Feel free to ask him if he ever takes that damn beret off (the answer is no).
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I tried to type play pole.
Boone is an good sniper.
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Tauriel: For those of you not familiar with the hobbit movie, Tauriel a character made by Peter Jackson and his wife for the movies. She represents in many ways the unknown element in regards to Silvan or Wood Elves in Tolkien's world of Middle Earth. She is a captain of the guard, charged with protecting the Woodland Realm.
In game however she will have been at the resort a little over two and a half weeks and will (hopefully) have a position on the patrol team working mostly nights. Since Elves don't sleep and she has those heightened senses going for her.
As far as building CR with her goes, On the job, she is a total combat bad ass. Socially however she can be a bit of an awkward turtle. Especially when dealing with new people. She is naturally curious and prone to acts of recklessness. Her guiding star is trying to do the right thing and she has a habit of trying to encourage others towards it as well.
I am totally up for her getting the Neural Flu even though elves are not prone to illness, simply because I am mean and think it would be funny.
As far as CR is concerned, anything goes. It will be fun. Since she is coming from a world not so very technologically advanced she may have a lot of questions regarding even the most basic of things.
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I'm totally up for CR with both Niko and Kay!
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Ben Rainsford (Doctor Bennett Rainsford, but he doesn't stand on any kind of ceremony. Ben's fine.) He's been here for a few weeks, mostly grumbling about staying in a resort instead of GETTING OUT AND RESEARCHING THE LOCAL ECOSYSTEM DAMMIT; he may have met people in the bar or outside smoking, since he has slightly antiquated notions about cocktail hour (only while in civilization) and tobacco (always.)
He's a researcher, and if you want to talk xenoecology or xenobiology or xenobotany he'd like to be your friend.
He has absolutely no secrets, it's almost sad.
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Now who and what is Dorian is the fun part! Dorian is a Malkavian vampire from the old World of Darkness; Vampire the Masquerade. I know Old White Wolf has a lot of flaws but, shit it is what I like. Dorian is not completely off the wall but he has moments he gets pretty damn close. I still hope you guys will like him.
He wont be out in the day much at all to start with mostly because well, though it wont kill him it will hurt and if he is out too long he will start to smoke like he is going to burn. That said, he will be a night owl and own a little night club which he has named 'The Rising Sun'. It mostly plays old Blues music.
Can totally be a place for the syndicates to run thoughI am open to any and ALL Cr!
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