Thank you all for joining! We're really glad to have you and hopefully we'll have some more on their way. Assuming that you all know the basic info available in the navigation, if you have any other questions feel free to ask here or on the FaQ! If we don't know the answer it gives us a chance to work one out.
Introductory Plot: "Psychic Flatulence"
In our first news post (which you can ICly respond to and make comment threads off of like you can comment to web articles, though Jeffers himself won't respond), there's mention of an outbreak of a minor illness, the Neuralflu...
"Symptoms of the Neuralflu include headaches, sinus pressure, and a desaturation of colors. Those infected also become prone to psychic flatulence, colloquially known as "brainfarts", where someone in close proximity may occasionally hear one of your thoughts. The effects of psychic flatulence can be mitigated by the wearing of a tinfoil hat."
Your characters can have random thoughts broadcast to people nearby if they're afflicted. This means the other person can maybe catch the Neuralflu too (but they don't have to). This will be logged down as recurring illness for anyone new that wants to come in and catch it. For people that do get it, they'll have seasonal (four month) immunity after it passes.
Getting to Know You This is both a plotting post for our first event and a way to introduce yourselves. Since some people will have had characters meet in previous games, it's alright if players assume their characters have been here for up to a month and have met (this counts threads on the Test Drive). Meetings in enough games can get repetitive, even if they're not CRAUs. This is mostly for people whose characters haven't formally been introduced, though, and will count for the first full week of people joining (new members will be directed back to this post). So you can discuss how your characters met/know each other/have CR here. Or you can work out who you'd like to meet!
So go on and introduce yourselves and say a little bit about who you're dragging in. Also remember the jobs listings, because knowing who does what is going to be really helpful in our planning.
Smiley and Narvin must meet. This is a law of the universe.
He will be initially suspicious of the extent to which Bertie appears to be a harmless boob. Finding out that these suspicions are basically completely unwarranted will be fun.
Smiley actually has very little patience for stupid, hearty aristocrats, but he's generally too polite/socially anxious to tell them to go away. So obviously Bertie must be inflicted on him often.
Also I got this guy who has very angry thoughts about Russians, so if Smiley ever wants to find out how the Cold War ended in another timeline (basically the same way) Niko can fill him in. IDK how it'd ever roll around to that in conversation but he tends to have a lot of opinions about it.
I really like it when Smiley can find out about the end of the Cold War, so I am up for this. (Smiley's own thoughts on Russians are not as angry as they used to be.)
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He will be initially suspicious of the extent to which Bertie appears to be a harmless boob. Finding out that these suspicions are basically completely unwarranted will be fun.
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