Test Drive
  Ladies and gentlemen and others, robots and augments, cybernetic lifeforms and entities of all sorts, if I may please have your attention for just a moment, we at the Blackstaff Resort need your assistance. Our lovely little town is under threat of attack, but with your help we can both prevent further harm. These artificially spawned creatures could be described as zombies, and unfortunately they are infectious to the indigenous populations of this universe. You brave souls have the great fortune of being immune to their bites. Therefore, your assistance would be most invaluable in this endeavour. You could potentially save the poor citizens who have already been bitten and succumbed to the illness, return them to their healthy state, as well as the ones still attempting to lead normal lives. In return for your service, if you should volunteer, we will finance your room and board throughout your stay. Moreover, we will arrange for a specific request to be granted at the end of your contract. Should you wish to go to a universe where your parents still live, should you wish a custom home built to your specifications, should you wish to meet your favorite famous personality (current or historical), we will arrange any of this for you. So valuable to us are your efforts. Please speak to a travel agent if you might be interested, and thank you for listening.
This is the Test Drive for the Last Resort. This test drive will be canon both if you're accepted, or if current players want to acknowledge a thread as part of their in game canon (almost like a 4th wall post). For more information on what's going on, here is our news broadcast and OOC post. If you get bored and want to follow up on some of the history? Check out the news tag.
Test Drive starters are required on applications.
Prompts
- Recruitment
- People need to be recruited from their home universes, so current and would be travel agents should stop in and convince them to come along for the ride. Because, really, who wouldn't want to deal with zombies?
- Wrangling
- Being able to one day save the infected, the ones that were once people, seems very likely according to the scientists in the lab and in the clinic. Therefore Jeffers has offered a sort of sancturary: rooms in his resort in a cornered off section specifically meant to hold those zombies so they don't walk out into daylight and die.
Imports have yet to catch the infection, or show no symptoms of having done so even months after being bitten. So during curfew hours the few straggling villager zombies (though they're often unfortunate criminals who were trying to sneak around or absent minded idiot vacationers) need to be captured intact. If they don't look like spawner zombies, then they're to be treated with care and moved to one of the rooms.
Before dawn, of course.
- Extermination
- Spanwer zombies, however, are fair game. And like with all hostiles in the world, they have a bounty on them. They're not much of a problem during the day, but outside the walls at night they litter the countryside as the spiders, the skeletons, and the creepers do.
- Time Off
- The odd thing is, during the day? The village doesn't seem to care that they're in constant danger. The sense of community is strong, and people seem bizarrely obsessed in coming and seeing the dangers. Tourists and sight-seers do business with the locals who are very happy to have it again. Senseless though it seems with the trouble of occasional shambling aggressors or quiet toodling green grenades, the people of blackstaff are conducting their lives as normal outside of their curfew.

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[Lister has been at this for twenty minutes, and theoretically he thought it would be easier. But the problem is, there's what obviously used to be an amazingly buxom blonde with legs for days that is clawing at the bottom of the tree that he made his way up that needs to be led back to the resort. But there's also a couple of those horror faced things and who knows how they used to get in.]
[The fact of the matter is a pair of legs that nice should carry on and deserve to be saved, and while that fills him with determination he's still not too keen on slobbered over as a well-made spicy curry whether or not he is capable of being infected. With as much as he's eaten in his lifetime he must be thoroughly basted with flavour as well.]
At least there's a woman that would want Rimmer. There had to be one somewhere in the universe.
Down Time
[When Dave shows up at Pugsy's in the middle of the day, he's just woken up. Alcohol for breakfast? It seems like a fantastic idea to him. After the night he had, he deserves it.]
[He looks like he could almost be one of the shambly sorts outside as he drops onto a stool.] If I give you the most explicit instructions, we're talkin' museum fossil reconstruction specific and an impressive tip, would it be possible for you to start me off with a beer milkshake?
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I'm sure there are plenty of women in the universe who would be thrilled to earn my affection.
It's just unfortunate chance that I haven't met any of them yet.
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[He should probably remind Rimmer that the zombies can't actually bite him so much as provide painful irritation with their teeth. Okay, that is biting. But they can't break skin as Rimmer is lacking in it.]
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You're not exactly Mr. Suave McDebonair yourself. When women kiss you, it probably tastes like licking the counter of a beer and curry shop.
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[He tips forward to watch her snarl and claw at the bark, and finally his better morals kick in. He's scared nearly trousers soiling stupid, but he has to help her.]
We hafta do somethin'. Come on. I'm gonna need your help reachin' her back-up singers so I can brain them.
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Agent K | Men in Black
[If there is any time that Agent K is in his element, it's when something needs to die. It's hard to believe this primly dressed man with a grandfatherly tone that looks (and sounds) more like he should be giving guided tours of a museum can be so flatly ruthless, but there it is.]
[And he's attentive. He is checking before he shoots, even if it only takes a microsecond to determine.]
[After one more Zombie's head explodes into a mess, he stops to check his motion tracker and turns in place to better find a quarry. With his other hand he tosses his silvery shotgun up to grab the sliding pump, uses the force of swinging it to send another charge into the chamber, and then grabs it by the handle again. All without looking at it. Gun safety is questionable, except he knows that gun well enough to handle it like that.]
Alright, one's over here. [He calls out to anyone nearby, hoping the wiley little shit would come towards his voice.]
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Defeating these creatures is certainly more gruesome than it is with Heartless, but it is hardly any more difficult. At least he doesn't have to be concerned with cleaning Lunatic. As he wrenches it free from a body, he decides he would most certainly be grateful for that, as well.
He hears someone's voice calling out. Hmph. He swings Lunatic behind him and moves towards them.]
Is there a problem? [he intones as he locates the man.]
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Name's Kay. You're a new face.
[Nice looking weapon too. He'd have to tell him after they culled the herd a little. He's actually a little impressed that the town knew this was going on but was capable of going about their everyday lives.]
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[He continues to eye the direction Kay pointed out. The zombie still isn't coming out. Curious. He lifts Lunatic again and walks towards it slowly, eyes narrowed. He can hear the signature shuffling noises get louder, louder... Hm. It should be right... here...
The zombie moans. Saïx gazes in its direction, namely: down. There appears to be a natural dip in the earth here, set up against a steep incline, steep enough that the zombie can't seem to manage to claw its way out.
Saïx lowers Lunatic, resting its head on the ground. He turns his head to look at Kay, a single eyebrow raised in a mimicry of exasperation.]
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Is that piece of shit caught on a slightly raised ledge?
[It's one of those questions that someone asks when they know the answer is yes, but the situation is ridiculous enough to note. Especially with an even expression.]
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Right. Well then. Good job. I was...ah...about to rush over to help, but I see that my mere presence distracted the creature long enough for you to do him in.
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Well if you want practice bein' bait I would take advantage of it.
[He has a feeling from the brave and noble tone of his new acquaintance that he would much prefer chicken-shitting out of here.]
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That wouldn't be the best use of my unique skills, I think. No, I'm far better suited to command. I'm adept at telling other people what to do while I stay far behind the front lines in a place of safety.
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BETTER WAY TO PHRASE IT
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Got it. [her tone is no-nonsense, and she immediately turns toward him, using the motion tracker to find the offending creature. she'd question his gun safety decisions if it were bright enough for her to see them clearly, but as it is, she's too focused on the task to pay him any notice. she fires, watching as the creature crumples. but hearing a rustle behind her, she swiftly has to spin and deal with a spider that was sneaking up on her] Damnit!
[that done, she wipes her brow with a sigh and before quickly moving to reload her own gun] What the hell's got them so riled up tonight? There aren't usually this many...
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[They definitely need to go looking for that, a part of the village bathed in darkness minus the safety of lamplight.] Come on. [They need to find it before it gets even worse. If the spiders are showing up, especially.]
[At least there's less innocent bystanders than usual. Very helpful in this case.]
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[but soon there's a rustle from behind her, and she stops, spinning back around. straining her eyes against the darkness, however, she can't see anything, and whatever it is, it's stopped moving for the moment. not sure whether she was hearing things or there really is an enemy there, she asks in a low voice:] Did you hear that?
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Watch your back, this one's going to come quick. [He warns.]
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Saïx | Kingdom Hearts
[Saïx is no longer having a good day.
Witness: Saïx, dressed in a black T-shirt, tucked into black pants, tucked into tall black boots, trying to lure someone wearing his black coat, with the hood up, across the bridge. He seems to be using himself as bait, especially if the bruises and bite marks on his arm are anything to go by.
He definitely doesn't look like he's having a good day.
Certainly, he could have grabbed the offending villager zombie by the arm and used a corridor of darkness to transport them to the quarantine room. But he learned, very quickly, the toll it takes on him to utilize them shortly after his arrival on this world. Corridors are no longer easy and convenient to use; they are positively exhausting. And it's midday. It's his lunch break. Saïx has another five hours of work to complete yet.
And so, it has come... to this. Saïx, with a great deal of effort and an irritating amount of being gnawed on, managed to wrap the zombie best he could in his Organization coat. With the length of the body and the sleeves, as well as the hood up, it pretty well keeps the zombie covered -- and, thus, safe from the sun. Now, all he has to do is escort the damn thing to the resort.
On foot.
The zombie has officially gotten Too Close, so it's time to move. Saïx dares to look away from it long enough to make sure he isn't going to trip over anything as he takes several more steps back... but therein lies his mistake. Because, of course, as soon as he looks away from the creature, it gets distracted. By another possible food source who doesn't keep slipping out of its grasp (namely: You, whoever You are).]
Do not, [Saïx growls, as if the zombie might obey.
It doesn't. It continues lumbering towards the other passerby or observer. He snaps his gaze in that direction, scowl intensifying.] Either help, or find another way around.
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[after a long night on patrol, followed by getting less than enough sleep, Linda has decided to visit Mog's Malts--mainly because it's one eating establishment she never visited during her first soujourn in Blackway. also when waking up tired in the middle of the day, what sounds better than sugar? so she's quietly sipping at a chocolate milkshake at the counter, looking tired and thoughtful as she people-watches]
[being the social person that she is, though, if anyone joins her, she'll be all too glad for the chance at conversation]
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Evening.
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[She orders a sandwich and a coffee, then, back to Linda:] I hope things are going better for you?
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It's been better than that! [she shakes her head--the minute Una mentioned explosives there was no contest] I mean, nothing's really happened today yet. I had to work overnight on our infection problem yesterday. [she makes a face. it's not that she minds the work; she knows it's important. but having to deal with the infected residents is disturbing to her. she much prefers pest control] But nothing really out of the ordinary happened even then. [no less ordinary than guiding shuffling diseased hulks of people out of danger of being burnt alive by the sun, at any rate]
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