travelagency: (Default)
Blackstaff Travel ([personal profile] travelagency) wrote in [community profile] guest_list2015-11-20 09:29 pm
Entry tags:

Test Drive


Test Drive





Ladies and gentlemen and others, robots and augments, cybernetic lifeforms and entities of all sorts, if I may please have your attention for just a moment, we at the Blackstaff Resort need your assistance.

Our lovely little town is under threat of attack, but with your help we can both prevent further harm. These artificially spawned creatures could be described as zombies, and unfortunately they are infectious to the indigenous populations of this universe. You brave souls have the great fortune of being immune to their bites. Therefore, your assistance would be most invaluable in this endeavour. You could potentially save the poor citizens who have already been bitten and succumbed to the illness, return them to their healthy state, as well as the ones still attempting to lead normal lives.

In return for your service, if you should volunteer, we will finance your room and board throughout your stay. Moreover, we will arrange for a specific request to be granted at the end of your contract. Should you wish to go to a universe where your parents still live, should you wish a custom home built to your specifications, should you wish to meet your favorite famous personality (current or historical), we will arrange any of this for you. So valuable to us are your efforts.

Please speak to a travel agent if you might be interested, and thank you for listening.


This is the Test Drive for the Last Resort. This test drive will be canon both if you're accepted, or if current players want to acknowledge a thread as part of their in game canon (almost like a 4th wall post). For more information on what's going on, here is our news broadcast and OOC post. If you get bored and want to follow up on some of the history? Check out the news tag.

Test Drive starters are required on applications.

Prompts



Recruitment

People need to be recruited from their home universes, so current and would be travel agents should stop in and convince them to come along for the ride. Because, really, who wouldn't want to deal with zombies?



Wrangling

Being able to one day save the infected, the ones that were once people, seems very likely according to the scientists in the lab and in the clinic. Therefore Jeffers has offered a sort of sancturary: rooms in his resort in a cornered off section specifically meant to hold those zombies so they don't walk out into daylight and die.

Imports have yet to catch the infection, or show no symptoms of having done so even months after being bitten. So during curfew hours the few straggling villager zombies (though they're often unfortunate criminals who were trying to sneak around or absent minded idiot vacationers) need to be captured intact. If they don't look like spawner zombies, then they're to be treated with care and moved to one of the rooms.

Before dawn, of course.



Extermination

Spanwer zombies, however, are fair game. And like with all hostiles in the world, they have a bounty on them. They're not much of a problem during the day, but outside the walls at night they litter the countryside as the spiders, the skeletons, and the creepers do.



Time Off

The odd thing is, during the day? The village doesn't seem to care that they're in constant danger. The sense of community is strong, and people seem bizarrely obsessed in coming and seeing the dangers. Tourists and sight-seers do business with the locals who are very happy to have it again. Senseless though it seems with the trouble of occasional shambling aggressors or quiet toodling green grenades, the people of blackstaff are conducting their lives as normal outside of their curfew.



domesheriff: (Crisis)

[personal profile] domesheriff 2015-12-31 12:18 am (UTC)(link)
[ruthless is not a word that can generally be used to describe Linda, but if something--and even to an extent someone--has become a danger to the general public, her natural sympathy can swiftly disappear]

Got it. [her tone is no-nonsense, and she immediately turns toward him, using the motion tracker to find the offending creature. she'd question his gun safety decisions if it were bright enough for her to see them clearly, but as it is, she's too focused on the task to pay him any notice. she fires, watching as the creature crumples. but hearing a rustle behind her, she swiftly has to spin and deal with a spider that was sneaking up on her] Damnit!

[that done, she wipes her brow with a sigh and before quickly moving to reload her own gun] What the hell's got them so riled up tonight? There aren't usually this many...
most_feared: (k - pensive)

[personal profile] most_feared 2016-01-02 11:08 pm (UTC)(link)
Something happened. Lights must have gone out somewhere.

[They definitely need to go looking for that, a part of the village bathed in darkness minus the safety of lamplight.] Come on. [They need to find it before it gets even worse. If the spiders are showing up, especially.]

[At least there's less innocent bystanders than usual. Very helpful in this case.]
domesheriff: (Suspicious)

[personal profile] domesheriff 2016-01-07 02:00 am (UTC)(link)
I guess that must be it... [she nods at his order, immediately following]

[but soon there's a rustle from behind her, and she stops, spinning back around. straining her eyes against the darkness, however, she can't see anything, and whatever it is, it's stopped moving for the moment. not sure whether she was hearing things or there really is an enemy there, she asks in a low voice:]
Did you hear that?
most_feared: (k - pensive)

[personal profile] most_feared 2016-01-08 05:01 pm (UTC)(link)
[Kay slows his step and tips his head, listening for what she might have heard. Then he hears it, a higher pitched moan. One of the smaller zombies is in the shadows. A fast one. And he doesn't know where.]

Watch your back, this one's going to come quick. [He warns.]
domesheriff: (Aiming)

[personal profile] domesheriff 2016-01-15 02:03 am (UTC)(link)
Ready. [she tenses, holding her weapon in preparation as she listens carefully, squinting into the darkness]

[but as it turns out, it's Kay who needs to watch his back. Linda catches only a glimpse of movement as it lunges toward him. despite the darkness, she immediately takes a shot at it]
Watch out!