travelagency: (Default)
Blackstaff Travel ([personal profile] travelagency) wrote in [community profile] guest_list2014-08-23 12:13 am
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OOC: Last Month


OOC: Last Month



We have some new AC requirements as well as a list of things that are going to be needed for endgame.

AC Requirements

The new AC has been changed to two samples, and the rules have been updated to reflect this, under B.)3.

"Activity will be two samples each month. An example of an activity sample is a network post with some comments, a log with some comments (starters for group logs included), or a thread with ten comments from your character. Any two of these or combination will work for AC, such as two posts, a log and a post, or two threads. Combining threads is allowed."


We're hoping tht this will make AC easier for current cast to keep up with as well as encourage posting.

Final Month

We're coming up on the final month of the season (admittedly the game got a late start), and we're asking for help in setting the final series of events in motion.

Among the current cast there is a potential problem, someone who will cause a lot of trouble for everyone at the end of the season. Before they make what's either a purposeful strategic move or a terrible mistake that will endanger everyone, certain things need to be discovered. As we're still low on explorers, we're going to list some of them here and hope you can take over from there.

  • The Golems: In some of the temples there are aging engravings of what look like giant robots, "Iron Golems". They appear to be standing around people that represent the former inhabitants of the planet in some, holding flowers out to them in others. In those images they seem to be nothing but peaceful giants. There are others of them crushing what looks to be the death god, a skeletal archer, spiders, and some decrepit, decayed figures. Try not to think too hard about those last ones, you won't have to worry about them for a while.

    They can probably be identified as protectors of the people, and any amount of information on them can be found. The images themselves, plans for how they were made, parts of golems... we're not really picky about this. And besides being a bit of background they're one possible solution (or an idea for a solution, considering AI technology not only already exists here but is abundent).

  • The Spawners: Yes, there are spawners found, already. As mentioned here there are some spawners with limited capacity and they've been replicated for domestic use, but littered throughout the planet, in yet undiscovered areas, there are larger far more complex spawners. Ones that would be nearly impossible to decode in a lifetime, between complexity and age. They're currently inactive, large caged things that are hidden in large hidden rooms in dark caverns.

    The good thing is finding the spawners will lead to finding more artifacts. As of now, they're just large cubes behind a metal cage. There's one in the general area of the village, underneath it, but someone will have to discover it. Possibilities range from snooping, to falling through the ground outside the village after a particularly bad rain, to finding a private location intending to make a shady deal.

  • The Diamond Armor: There's a set of armor somewhere in the ruins that's nigh on impenetrable for as long as it holds up. It won't protect its wearer from fire damage, but it's light and will hold up against something with the force of creepers (grenade level explosions, small artillery) for a long time. Whoever finds this has the option of keeping it or turning it over to the museum. It conforms to the user, looking something like this (but with white plating) for either a man or a woman. This one is first come, first serve, and requires someone actually playing out going through one of the desert temples. We need this to happen so an expedition can be sent back there later.


These are just things we would like to be found, and since everyone has worked together well so far we decided to leave it up to you how and who should find them, and plan around doing it. Plot and plan wherever you can, but post something here so other people can see what your general ideas are; not everyone is friended to each other on plurk and AIM.

The Off-season

Since things are generally kind of slow, we're considering things like doing some sort of "documentary" of what characters do during the off season. This mean you could drop us threads that would otherwise be "private" that occur in public locations and bits of them would be highlighted on a network "show". Also NPC reporters might sit characters down on occasion and ask them about the events of the previous month and where they come from.

What would help us out for next season is if we could eventually build up the criminal organizations, but we will see how things go. A player plot recommendation post will go up soon.
thumbsdown: (guess we made it)

[personal profile] thumbsdown 2014-08-23 08:13 pm (UTC)(link)
I could have Boone find the armour, not entirely sure if he'd keep it yet (if not he'd probably give it to someone else) but I am fond of those desert temples in the game and I think exploring one sounds like fun! Once he finds the temple he can make a post asking people who know what they're doing to come in with him, and I can do an actual exploring thread starter in the same post or something. If anyone is interested in coming with him before I make the post, just let me know!
archeologue: (pith helmet)

[personal profile] archeologue 2014-08-23 08:46 pm (UTC)(link)
/urge to have Belloq wait outside the temple while other people do the hard work, and when they come out go "I'll take that."
thumbsdown: (could do a lot of damage. just saying.)

[personal profile] thumbsdown 2014-08-23 08:56 pm (UTC)(link)
I think Boone would see giving it to the museum as completely pointless so Belloq would probably get a very blunt "nope", but it would probably be pretty funny to thread out so go for it
vengeance_driven: game (Default)

[personal profile] vengeance_driven 2014-08-25 05:40 am (UTC)(link)
I would guess since Minecraft inspired there will be lots of other dodads in the stash anyway. Like pretty gold saddles and stuff.
thumbsdown: (better get walking)

[personal profile] thumbsdown 2014-08-25 08:17 pm (UTC)(link)
It would be better if everyone got something I think, I mean there are usually four chests and they're all filled with cool stuff so it's not like there's literally only going to be armour there, I've found diamond/gold horse armour and gold bars, emeralds, enchanted books etc.

Though I also had one chest once that was nothing but zombie meat and bones, so maybe there should be a gross chest too just so everyone can wonder what the hell went on there
archeologue: (Default)

[personal profile] archeologue 2014-08-26 12:08 am (UTC)(link)
/laughs I love the idea of, after cool chests are opened, last of all is a chest opened with high expectations and all that's in it is grossness.
folkscallmewander: (curious)

[personal profile] folkscallmewander 2014-08-25 07:38 pm (UTC)(link)
Wander would just explore this neat looking temple just because it's there and forget to be careful. It's common for Wander's friend to get dragged along on quests since someone has to make sure he doesn't hurt himself.
thumbsdown: (it's a start)

[personal profile] thumbsdown 2014-08-25 08:10 pm (UTC)(link)
When I make the post it'll initially be asking who wants to come along so Wander is totally free to tag along! And then I can do the actual exploring part afterwards in the same post when whoever wants to come is ready
angermanaging: (Default)

[personal profile] angermanaging 2014-08-24 04:03 am (UTC)(link)
Bruce can plausibly start exploring at some point-- he's an experienced traveler and he has nothing to really tie him to the main gameplay areas, so, hey! Him finding some of the more complex spawners would suit him pretty well, too.

As for off season stuff, I'd love to run some kind of Hulk plot, but I have no useful details or scenarios to suggest, haha. If anyone has requests, I'm all ears.
most_feared: Please don't use.    Screencaps @ http://screencap-me.livejournal.com/90245.html and http://screencap-me.livejournal.com (Default)

[personal profile] most_feared 2014-08-25 05:42 am (UTC)(link)
I am always a fan of HULK plots. Just saying. Hopefully there'll be room for excuses!

And excellent! Someone finding the spawner will definitely help.
angermanaging: (Default)

[personal profile] angermanaging 2014-08-25 07:36 pm (UTC)(link)
I'm sure I can come up with something! Getting him to Hulk out honestly isn't that difficult, I just like to plan in advance what the Hulk's going to do before it happens.

Once RL settles down a bit for me I will definitely make a move on finding the spawner and probably contact you about details.
folkscallmewander: (Default)

[personal profile] folkscallmewander 2014-08-24 04:35 am (UTC)(link)
Wander's probably going to accidentally run into one of the spawners by exploring some tiny hole in an abandoned part of the village.

The golems do sounds fun for him to run into, but he'd need to partner up with someone to go exploring that far.
most_feared: Please don't use.    Screencaps @ http://screencap-me.livejournal.com/90245.html and http://screencap-me.livejournal.com (k - sarleeta is a bitch)

[personal profile] most_feared 2014-08-25 05:43 am (UTC)(link)
I'm hoping there'll be partnering up! Everyone's been pretty cool so I'm guessing anyone's open for being approached.
kaijuotaku: (Default)

[personal profile] kaijuotaku 2014-08-26 11:05 pm (UTC)(link)
I'm really sorry I've not been around. Oops. I've had issues in RL. Anyways, I'm up for things for Newt, maybe getting him properly introed and around. I think he'll be into getting samples and starting up his lab. Would anyone be up for that? He might even stumble onto one of the spawners if he finds ruins or buildings in the jungle.